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Physic Monster

Physic Monster

Physic Monsteris a beautiful and captivating 2D arcade with dozens of various levels. The main character – the jelly monster has to reach the ground and stay on it for 5 seconds. In order to help him do that you will have to break the objects on the level within a limited number of attempts.

SPECIAL FEATURES

  • Cute and colorful graphics
  • Dozens of levels take place in different corners of the earth – from green landscapes to hot sandy deserts
  • Complex physics – the laws of physics apply to all objects on all levels
  • Multi-platform – the game can be run on your PC as well as on your mobile device
  • Right of choice – you have different options for completing levels
  • Pleasant atmosphere – the music, graphics, and the main character prepare you to have a good time

SOON

  • Co-op – special levels which you can pass only with the help of a friend
  • Competitive multiplayer – compete with other players to pass levels the fastest
  • Level editor – create your own levels and share them with the entire world

Requirements:

  • OS: Microsoft® Windows® XP / Vista
  • Processor: Intel® Pentium® III or higher
  • Memory: 256 MB RAM
  • Graphics: 128 MB or higher
  • DirectX: Version 9.0
  • Storage: 200 MB available space

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Elite Dangerous: Commander Pack

Elite Dangerous: Commander Pack

About This Content
The Elite Dangerous: Commander Pack contains a selection of 18 paint jobs for you to begin customizing the appearance of your ship in Elite Dangerous. Items included in the pack are as follows:

•Sidewinder Vibrant Paint Pack
•Viper Impression Paint Pack
•Cobra MkIII Military Paint Pack
Requirements:

  • OS: Windows 7, Windows 8
  • Processor: Quad Core CPU (4 x 2Ghz)
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 260 / ATI 4870HD
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space
  • OS: OS X Yosemite (version 10.10.3)
  • Processor: 2.3Ghz quad-core Intel Core i5 CPU
  • Memory: 4 GB RAM
  • Graphics: Nvidia GT 650M 1GB (or equivalent)
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

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Fantasy Grounds – 5E: Into the Feyweald

Fantasy Grounds - 5E: Into the Feyweald

About This Content
Into the Fairy Forest!

Into the Feyweald takes your 5th Edition heroes into a world of adventure in the realms of faerie! Guests at the fairiy queen Pryozha’s celebration feast, the festivities are interrupted by the creepy, crawly spider-riders serving the wicked witches of the woods! You must take up the quest to find the hidden grove where Yaldira the witch works her dark magic, turning the forest sickly and rotten, battling her evil minions that menace the creatures of the wood. There, in the dark pits of her lair, you must stop her from awakening her cruel queen from her crystal tomb and save the woodland realm! This 1st-level adventure, suitable for a standard 5th Edition game or one using the 5E starter set.

The Legendary Beginnings series from Legendary Games is designed to creating exciting adventures suitable for all ages, but specially designed for those new to roleplaying and those on the younger side. The Legendary Games tradition is to combine rich story and background, innovative layout, beautiful aesthetics, and excellence in design that is second to none, allowing you to enliven and enrich your campaign in amazing and exciting ways. This product is the latest in that tradition, and we hope you enjoy using it as much as we enjoyed making it. Pick up this 38-page adventure today and Make Your Game Legendary!

Requirements: A license for Fantasy Grounds (Standard or Ultimate) or an active license subscription, with the built-in 5E Ruleset.

Conversion by: Zacchaeus
Requirements:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.

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Cosmic Dust & Rust

Cosmic Dust & Rust

Cosmic Dust & Rust is a tower defence game set in space with 2 stages of game play: The first stage is ‘Ship management’, where the player must upgrade the internal parts of his or her ship. You can build and upgrade turrets and defence systems. You can also undergo side missions.
The second stage is the ‘Action sequence’, where the player takes manual control of the ship and it’s main cannon and super weapon defence systems.

Features:
– Upgrade your ships defence systems.
– Complete secondary missions for bonus aluminium and gold.
– Do battle with a variety of enemy types with destructible parts.
– Build and fire Super weapons. Take the fight to the enemy!
– Dark star fapfap button
Requirements:

  • OS: Windows XP/Windows Vista/Windows 7/8/10
  • Processor: 2.5 GHz or better
  • Memory: 500 MB RAM
  • Graphics: DirectX 9.0 Compatible
  • Storage: 200 MB available space
  • Sound Card: DirectX 9.0 Compatible Sound

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Fantasy Grounds – 5E: To Worlds Unknown

Fantasy Grounds - 5E: To Worlds Unknown

About This Content
A New Universe of Adventure Awaits

To Worlds Unknown is an adventure for 2nd to 5th-level characters which can be played as a standalone adventure or as the first main chapter in the Legendary Planet Adventure Path, bringing your heroes into the midst of a battle beyond the stars for supremacy over myriad alien worlds and alien cultures. Against the backdrop of great powers both ancient and new, small-time power players and petty criminals vie in the grungy back alleys of a crossroads world, and the heroes must discover who can help them find their way to safety through an impossible network of planetary portals before their erstwhile allies betray them to those whose secret schemes are far more sinister.

If played with the prelude adventure, The Assimilation Strain, the heroes may hail from a typical fantasy world, dropping them like fish out of water into an amazing and exotic world beyond anything they ever knew existed, but it can be played just as easily with To Worlds Unknown as the starting point for adventurers who have long lived among the far-flung worlds of this interplanetary society. Either way, your heroes will be propelled into a fantastic universe of exotic pulp adventure as the sword and planet genre comes to life on Legendary Planet!

This module contains the following:

  • "To Worlds Unknown," a 5th Edition adventure for 2nd to 5th-level characters by Jim Groves and Dan Dillon
  • A "Planetary Bestiary" by Jim Groves and Thurston Hillman, featuring the ferocious bahgra, the mysterious elali, the cruel jagladine, the savage klaven slave-soldiers and klaven warbeasts, and the terrifying tauslek and tauslek matriarch.
  • A collection of "Alien Treasures" by Jim Groves and Jeff Lee, including mundane and magical items from deathbloom nectar to the rejuvenation vine and skystrider harness.
  • A gazetteer of the planet Argosa, "World at the Crossroads," by Jim Groves, Jonathan H. Keith, and Andrew Christian.
  • A detailed examine of the 20 deities of the "Planetary Pantheons" by Sean K. Reynolds
  • And last but not least, "The Treasure Within," the first chapter in a 7-part short story by award-winning author Chris A. Jackson

For further information on the Legendary Planet Adventure Path and upcoming adventures like The Scavenged Codex and Dead Vault Descent, pick up the Legendary Planet Player’s Guide and check the Legendary Games website!

Requirements: A Full or Ultimate license of Fantasy Grounds and the Dungeons and Dragons 5E ruleset.

Conversion by: Zacchaeus
Requirements:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.

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Fantasy Grounds – Call of Cthulhu: Secrets of San Francisco

Fantasy Grounds - Call of Cthulhu: Secrets of San Francisco

About This Content
A 1920s Sourcebook for the City by the Bay
In all of North America there is no more perfect intersection of climate, culture, and colorful history than San Francisco — the culmination of Manifest Destiny, the Golden Gate to the Pacific Ocean, and the treasure house of the wealth of the great California Gold Rush. Purged of her wild, anarchic past by a devastating earthquake and fire at the beginning of the twentieth century, San Francisco has emerged as the most cosmopolitan city on the West Coast.

San Francisco is deceptively ancient; its history shrouded in a fog of false domesticity. The Bay Area has known many masters, each leaving a distinctive mark upon the land. As San Francisco blossoms it attracts fugitives and practitioners of unorthodox faiths from across the world. Tales of the region assume mythic proportions as it becomes the most ethnically diverse, and most lawless, place in America.

SECRETS OF SAN FRANCISCO provides excellent background for a Call of Cthulhu campaign set in the Bay Area of the 1920s. It includes urban geography, civic history, research venues, and mythos lore. Many period photographs are provided and dozens of historical figures are introduced, including several who collaborated and corresponded with Lovecraft. Here are provided descriptions of where San Franciscan’s are sent when they break the law, go insane, or pass-beyond. Here are the sights, sounds, and secrets of this place that makes it a unique city.

Includes:

  • Secrets of San Francisco
  • Beyond the Edges
  • The Color of His Eyes
  • The Ferry Ride
  • The Westchester House

Requirements: Full or Ultimate License of Fantasy Grounds and the Call of Cthulhu ruleset.

CALL OF CTHULHU

Horror Roleplaying in the Worlds of H.P. Lovecraft
Requirements:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.

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Fantasy Grounds – Savage Worlds – Rippers Resurrected: Player’s Guide

Fantasy Grounds - Savage Worlds - Rippers Resurrected: Player

About This Content
FROM THE CREATURE’S TOMB…UNTIMELY RIPPED!

At the Nineteenth Century’s end, a shadow lies upon Europe…and the world. The mythological creatures of the night—vampires, werewolves, and far worse—stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers must use all their foes’ weapons against them…and preserve their own embattled sanity. It’s time to take back the night…again!

The Rippers Resurrected Player’s Guide contains everything players need to create the Ripper heroes who oppose evil’s machinations: information on the Victorian era, the various Rippers Factions and the frightening world they call home, new Hindrances and Edges, gear, and Setting Rules for Ripper Lodges, Reason, Status, and more. Newly revised rules for rippertech allow heroes to "rip" their enemies’ supernatural traits and graft them to other Rippers with greater ease than ever before.

This module requires the Savage Worlds v3 core ruleset to play.

***

Rippers Resurrected is the all new edition of the classic Rippers roleplaying game.

Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset

Fantasy Grounds Conversion: Kevin Doswell

(c) 2016 Pinnacle Entertainment Group. Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved.

Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2016. All Rights Reserved.

The Savage Worlds Ruleset (Fantasy Grounds Conversion) by SmiteWorks USA, LLC, (C) 2016, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited.
Requirements:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.

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Fantasy Grounds – Savage Worlds – Rippers Resurrected: Game Master’s Handbook

Fantasy Grounds - Savage Worlds - Rippers Resurrected: Game Master

About This Content
AFTER THE CABAL, A NEW EVIL RISES…

Three years ago, Johann Van Helsing led the Rippers—an ancient organization dedicated to fighting evil—against the forces of the diabolical Cabal. At great cost to life, limb, and reason…they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking a way to free their master and consume the world with shadows. Only the Rippers stand against them. But to triumph they must face their oldest nemeses…and their deepest fears!

The Rippers Resurrected Game Master’s Handbook contains everything a Game Master needs to run adventures in the Victorian era: expanded information about the Rippers’ world, including secrets of the Cabal and other threats facing the Rippers, an adventure generator, the all-new Plot Point Campaign Return of Evil, a host of all-new Savage Tales, and stats for all the Rippers’ steadfast allies and fiendish enemies.

This module requires the Rippers Resurrected Player’s Guide and the Savage Worlds core ruleset to play.

***

Rippers Resurrected is the all new edition of the classic Rippers roleplaying game.

Requires: A Fantasy Grounds full or ultimate license and the Savage Worlds v3 Ruleset

Fantasy Grounds Conversion: Kevin Doswell

(c) 2016 Pinnacle Entertainment Group. Smiling Jack, Savage Worlds, and all related marks and logos are trademarks of Pinnacle Entertainment Group. All Rights Reserved.

Produced under license by Studio 2 Publishing, Inc. The Studio 2 logo is a trademark of Studio 2 Publishing, Inc. ©2016. All Rights Reserved.

The Savage Worlds Ruleset (Fantasy Grounds Conversion) by SmiteWorks USA, LLC, (C) 2016, ALL RIGHTS RESERVED. The Savage Worlds Ruleset format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC and Pinnacle Entertainment Group. Redistribution by print or by file is strictly prohibited.
Requirements:

  • OS: Windows XP, Vista, 7x , 8x or 10x
  • Processor: 1.6 GHz or higher processor
  • Memory: 1 GB RAM
  • Graphics: Graphics card recommended
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Sound Card: N/A
  • Additional Notes: Additional Notes = Requirements vary by the add-ons installed and the number of players connecting to your game.

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Natural Selection 2 – Shadow Fade

Natural Selection 2 - Shadow Fade

About This Content
The Shadow Fade is a terrifying new variant of the sinister Kharaa Fade: Ferocious, dark, and unique. Not just a "skin," the Shadow Fade is an entirely unique 3D model and texture package.

Upon purchase, the Shadow Fade becomes available in the in-game customisation menu.
Requirements:

  • OS:Windows Vista 32-bit
  • Processor:Core 2 Duo E6700 (2.66 GHz) or better
  • Memory:3 GB RAM
  • Graphics:DirectX 9 compatible video card with 1 GB VRAM and support for Shader Model 3 (e.g. AMD X800, NVidia 8600 or better)
  • DirectX®:9.0
  • Hard Drive:12 GB HD space

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Meld

Meld

Meld is a mind-bending puzzle game featuring hundreds of levels and a build-in editor so you can create your own and play levels made by others! Master dozens of powerups and layers of strategy to make your way through each level. Meld features a build-in tutorial system which makes learning the rules and strategy simple!

Objective & Gameplay

Meld features an incredibly simple set of controls. Click to move or drag elements (tiles) around the gameboard to to create a path of like-colored elements between the starting and ending terminals. If the terminals are yellow, then a yellow path must be created.

Like-colored elements can be stacked on top of each other, and certain colored elements can be melded together to produce new colors.

Melding

Combining elements of different colors in called melding. Primary color elements (Red, Blue, and Yellow) can be melded together to create secondary colors.

  • Red + Blue = Purple
  • Blue + Yellow = Green
  • Yellow + Red = Orange

Powerups

As you progress in Meld, completing levels becomes much more difficult than simply creating a path. Powerups provide an added layer of strategy while increasing the depth of the game! Below are some of the powerups you’ll find in Meld. Each powerup will unlock at a certain level.

  • Antimatter – Changes the color of any element or element stack to its opposite color.
  • Board Tile – Places an empty tile on the board at a selected location.
  • Asteroid – Destroys an element and its binding. If used on an unbound element or empty bound tile, a placeable tile is awarded.
  • {Color} Comet – Shoots out from a specified tile performing a single {color} meld on all valid elements it touches. (There are six colored comets: Blue, Green, Orange, Purple, Red, and Yellow.)
  • Meteor – Destroys the binding on a selected tile or an element on an unbound tile.
  • Pulsar – Destroys all unbound elements in a straight line away from a specified tile.
  • Solar Flare – Changes the color of any element or element stack to any other color.
  • Worm Hole – Connects two non-adjacent tiles and allow them to act as if they were connected.
  • Superconductor – Occupies a single, empty tile and allows any color conduit to pass through it.
  • Meteor Shower – Destroys the binding or unbound element on a selected tile and all six surrounding tiles.
  • Planetoid – Destroys an element and the tile that holds it or a bound element and its binding. All surrounding, unbound elements are also destroyed.
  • Fusion – Fuses any two elements of a different color producing special results.
  • Black Hole – Occupies a single tile plus all six surrounding tiles and devours anything that enters the black hole.
  • Dark Energy – Pushes all surrounding elements one tile away. Element collisions will create a fusion.
  • Dark Matter – Pulls all surrounding elements two tiles away in one tile. Element collision will create a fusion.
  • Supernova – Blasts out in all six directions destroying any element it hits then performs a meld on each tile according to its color.

Level Editor

Meld features a user-friendly, built-in level editor where you can create, test, and publish your own custom levels. Once a level is published, it can be played by others who can rate the quality and difficulty of the level! See how your level compares to others that have been made!
Requirements:

  • OS: Windows 7 64 bit or higher
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 10.1 compatible 512 MB
  • DirectX: Version 11
  • Storage: 200 MB available space
  • Sound Card: DirectX 9.0c compatible
  • OS: Mac OS X 10.6+
  • Processor: Quad core Intel or AMD processor, 2.5 GHz +
  • Memory: 4 GB RAM
  • Storage: 200 MB available space
  • Processor: Quad core Intel or AMD processor, 2.5 GHz +
  • Memory: 4 GB RAM
  • Storage: 200 MB available space

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