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Return 2 Games: Book of Demons

Return 2 Games: Book of Demons

Book of Demons is an upcoming, deck-building hack and slash adventure game, where it’s the player who decides the length of quests. The game is the first installment of Return 2 Games – a series of original mid-core titles, inspired by the early golden days of PC gaming.It’s you who decide the length of quests!
Have only 5 minutes for a game? No problem! Book of Demons allows you to set the length of each quest, thanks to our Flexiscope™ system. It learns your way of playing and always gives you the best experience, making Book of Demons the first truly accessible hack & slash!Build your own deck of devastating skills!
Collect powerful skill cards, combine them depending on the enemies you’re facing and assemble your favorite set of devastating powers! But be warned: efficiency of each card will greatly depend on the situation you’re in, so be prepared to make constant adjustments!Relive the classic with a good laugh!
Book of Demons is a universal tale of good and evil about saving the world from total destruction and ultimate devilry! Sounds familiar? Well, how about retelling the story in a different way, with a humorous twist of a parody?Be a part of a one-of-a-kind adventure!
Never explore the same dungeon twice – in Book of Demons every level is a procedurally generated, randomly-populated adventure of its own! You won’t get bored by the diversity of monsters either – there are over 70 kinds of creatures waiting to be slain: lurking scorpions, snake archers, mad goatmen, not-so-sexy succubi… you get the idea.Hack & slash in the world of Paperverse!
Book of Demons is indeed a dark fantasy hack & slash, but unlike other action role-playing games, it’s set in the pop-up book world of Paperverse. The paper-cut universe is one of the hallmarks of Return 2 Games – a series of mid-core games, inspired by the early golden days of PC gaming. Book of Demons is the first installment of the Return 2 Games series.Looking for even more challenge?
Slaying the Archdemon won’t be the end of the story. In Book of Demons, you can master the campaign with 3 different classes (Warrior, Rogue or Mage), revisit your favorite quests in Freeplay mode or rise to the challenge and explore the dungeons on higher difficulty levels (the last one is called Massacre, not without good reason).
Requirements:

  • OS: Windows XP, Vista, 7
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c compatible

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SpeedRunners

SpeedRunners

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around — to make the competition fun and fast. Welcome to SpeedRunners.

SpeedRunners is a 4 player competitive platformer with grappling hooks, power-ups, and interactive environments. Run, jump, swing around, fire rockets, grapple onto people to knock them off screen.Key Features

  • 4 Player Competitive Platforming!
  • Keep up with the fastest player in-game, or fall offscreen and get eliminated!
  • Use weapons like missiles, mines and grappling hooks to screw over your friends, and make new enemies!
  • Local and online multiplayer! Can you have 2 players on a couch against 2 other players on the internet? Yes of course!
  • Bots enabled – play on your own with several AI opponents. Or put them into matches with other people!
  • A tutorial teaches you how to play
  • Controller compatible (and recommended!)
  • A dozen expertly designed maps
  • Unique game modifiers
  • A character named Unic!
  • Full blown level editor with over 10k user created levels
  • An exciting single player campaign
  • Create your own custom in-game trails (visible when you hit super-speed)

What to expect in the final game

Head onto the forum and help us decide what will be the final game! Expect more maps, characters, items and game modes.Follow the development on twitter!

Requirements:

  • OS: Windows XP and up
  • Processor: 1Ghz and up
  • Memory: 1 GB RAM
  • Graphics: Dedicated video card recommended
  • Network: Broadband Internet connection
  • Storage: 900 MB available space
  • Additional Notes: MAC Users: SpeedRunners runs great in Parallels Desktop
  • OS: OSX El Capitain
  • Processor: 1Ghz and up – tested on fanless MacBooks
  • Memory: 1 GB RAM
  • Graphics: Integrated works fine
  • Network: Broadband Internet connection
  • Storage: 700 MB available space
  • Additional Notes: Tested on latest OSX on 1.2Ghz "fanless" MacBooks. Works like a charm.
  • OS: Latest Debian redistributable or SteamOS
  • Processor: 1Ghz and up
  • Memory: 1 GB RAM
  • Graphics: Your toaster
  • Network: Broadband Internet connection
  • Storage: 700 MB available space

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Ace of Seafood

Ace of Seafood

In the seas of the distant future, humans have all but disappeared.

Now fish and crustaceans fight great wars, shooting deadly rays of light at each other.

In your current, newly awakened state, you are no more than a piece of seafood.

But you have also been blessed with talent for leading your allies in battle.

Ransack the reefs. Discover an underwater world. Raise an army. Multiply your victories.

Do whatever it takes to become the Ace of Seafood.More about the game
Defeat enemies, increase allies, hone your strengths, secure reefs and voyage the seas from top to bottom!

"Ace of Seafood" is a third-person action game in which you build a party of up to 6 fish/crustaceans, exploring the vast ocean and battling with various marine life in order to expand your dominance of the ocean.



At the beginning, you need to share your secret desire to become one of the seafood.

Take control of an array of sea creatures and freely explore the ocean in an open-world map.

You will engage in battle with various forms of sea-life in order to capture and take control of the reefs they guard.

The reefs serve as bases from which you can strengthen your allies and breed more of them.

As you multiply your victories, you will be able to control a stronger force and explore a wider region.

In battle, your allies will follow the commands of the Ace (that’s you) which include battle formation and special abilities.

In this world, sea creatures possess the ability to shoot powerful rays of light that can destroy just about anything.



Did you get it? No? Why?NEW FEATURE

An online mode has been added to the latest version of the game!

You can create an account at the top screen (see image below). When you log in and go to the load data screen, an "UPLOAD" option is displayed to the right. Use this option to upload to the server and share your account between Android versions and other PCs etc.

And as a bonus, once you have beaten the game you will be able to battle the Ace Team of someone who has uploaded their data to there server.

  • Note: When uploading, if you do not specify names for the team and team members, they will not appear in the game world for other players.

    Also, from "CONFIG", if you turn "ONLINE FEATURE" to "OFF", the teams of other players will not attack. (Attack is on by default).

Developer’s Voice

Hmm, what kind of game should I make…

I’d love to float endlessly through a vast, rich world.

I’d want to speed around freely in all directions, in a splendid formation.

I’d also want to dig a hole and explore the world underground.

I’d want to challenge monsters several times my size.

I’d want to shoot laser beams from my mouth…and so on.

So many dreams…and to think that playing as seafood would be the answer to all of them.

Behold, the school of fish and their subtle movements, built on experience from battles past.

Admire the underground tunnels dug out by the shrimp.

Discover the monsters that lurk in the deep, and the creatures which can light up the darkest parts of the ocean!

Why, even I could not create such amazing creatures in my mind.

…So instead, let me be the one to tell you of their legacy.

This is the epic tale of the champion of an ocean world.

And epic tales are known to have a bit of exaggeration…
Requirements:

  • OS: Windows 7, 8, 8.1, 10
  • Processor: Intel Core 2 Duo 2GHz or higher
  • Memory: 1 GB RAM
  • Graphics: DirectX® 11 supported GPU(GeForce GTX 400 series, or Radeon HD 6000 series)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: DirectSound-compatible Sound Card

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Chicku

Chicku

Chicku is a nail bitingly hard platformer in which the player has to escape the Barrington farm. You’ll be forced to dodge saws, spikes and many other deadly traps in order to save your brethren and rise against the evil Dr. Barrington. Play alone or with friends in this epic adventure and slaughter save millions of chickens along the way.

When you’re done saving your species, challenge your friends’ flying skills or their ability to handle a weapon in the bloodthirsty cockfight arena.

Also, why not wear a fancy hat while you do it?

Playing with a controller/gamepad is highly recommended Features:

  • Explore six major environments with well over 200 maps.
  • Local multiplayer, play together with friends. Just as easy as picking up your controller and pushing a button.
  • Master the maps to gather coins to unlock cosmetics.
  • Learn to fly as a chicken! A unique way of controlling the character which is easy to learn, but hard to master!
  • Replay your favorite environments in our new brawl mode with crazy modifiers to alter the gameplay.

Requirements:

  • OS: Windows 7/8/10
  • Processor: Quad-core Intel or AMD, 2.0 GHz or faster
  • Memory: 2 GB RAM
  • Graphics: Radeon HD 5750 or higher
  • DirectX: Version 11
  • Storage: 6 GB available space
  • Additional Notes: Gamepad or Controller Recommended

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Discouraged Workers TEEN

Discouraged Workers TEEN

Overview
As a hospital coordinator, Ga-yeon fell in love with a doctor at the hospital she was working in and they had an affair even though the doctor was a married man. When the director found out, she was fired. For over a year she tried to find another job, but her mental uneasiness eventually made her give up and she became a recluse.

A year later, in the spring of 2013, her younger sister, Hye-na, and her first love Yunwoo come to her.

A story about the dark side of today’s youth and serious life events happening around Ga-yeon.

Discouraged WorkersDescription

  • This is a TEEN version of the Discouraged Workers, takes the form of kinetic novel(visual novel similar).
  • The game will be moved on mostly through Ga-yeon’s point of view and the Archives will be also helpful for you to understand the whole play.
  • Basically you don’t need to be directly involved in the game – just watch, read, listen, and feel it.
  • However sometimes, you may be required to do something to collect some records or scenes.
  • Discouraged Workers is played automatically. You can toggle this function.

Features

  • A Korean-based densely-plotted story with the gloomy theme.
  • The short but intense 100+ minutes, with the real soap opera-like directing.
  • The animation-style sprites & CGs, and backgrounds based on retouched real pictures.
  • Archives contains 60+ records(Characters and Concept, Diary, Gallery, and Music). Records are granted in accordance with the progress of the game.
  • Steam Achievements, Steam Trading Cards series unlike the original version, cross-platform auto-cloud sync with Steam Cloud.
  • Full Controller Support, native Steam Controller support.
  • Contains soundtrack for the Steam Music Player, Android build, PDF Manual.

Greenlit Title
Full Controller Support & Steam Controller support
Key Records

  • EMOTIONAL GAMES AWARDS 2016 Nominee
  • SlideDB 2015 AOTY TOP 50 Nominee
  • Greenlit on Steam Greenlight
  • Funded with Tumblbug
  • Participated in the FUCK CAPITALISM JAM(#FuckJam2k15)
  • Amazon Top 100 selling Indie Games PC Games #31, Mac Games #12
  • SlideDB Popular Games #1(2 times), IndieDB #11, ModDB #45
  • itch.io Top games #51, Adventure games #7, Android adventure #1
  • IndieGameStand Weekly Most Popular Free Games #2(Demo)
  • App Store iPad Educational Games #63 in Netherlands, Top Paid Apps #43, Top Paid Games #30, Adventure Games #12, Educational Games #2 in Singapore
  • Google Play Top Paid Adventure #20 in India, Top New Paid Adventure #20 in Indonesia, Top New Paid Adventure #20 in Mexico, Top New Paid Adventure #19 in Netherlands, Top New Paid Adventure #15 in Russia, Top New Paid Adventure #20 in Saudi Arabia, Top New Paid Game #39, Top New Paid Adventure #7, Top New Adventure #55 in South Korea, Top New Paid Adventure #19 in Switzerland, Top New Paid Adventure #14 in United Kingdom, Top New Paid Adventure #20 in United States

Credits

Lee Yunseok: Directing, Design, Programming, Music, Sound, Writing, UI Design, Backgournd CGs, Object sprites, TA, Packaging, Movie, Website -April 21, 2013

YANG: Male sprites, CG sprites -April 8, 2015

Ga Younghee: English translation -April 11, 2015

Brian Connors: Translation Advisor -June 3, 2015

Kyle Fawcett: Demo Translation Advisor -June 3~June 14, 2015

chibilis studio: Female sprites, CG sprite-Eternal Happiness -March 10~April 6, 2015

Jeon Junsik: Unofficial demo sprites -January 05~February 25, 2015Thank You Letter

ACOC, Aiman Sharul, Axel Mertes, Bgame, Brandon Tanimoto, BRISAK Kim Doohyeon,

cheif.choi, Choi Irang, Choi Jihye, clôture, Danielle Bell, Edward N Puckering, Gary King,

Gwak Jaeryeol, Han Ihyeong, Hoe Namyoon, Hong Eunki, Hwang Daehoon, Hyojoon,

James Emmerson, Jeong Dongwon, Jeong Wookjin, Jeong Yoonsoo, Jianmin Zhang,

Karina Schulze, Keira Val’Azr, Kim Hanseol, Kim Hyeoncheol, Kim Jaeseong,

Kim Jeongwoong, Kim Myeongwook, Lee Changki, Lee Eunji, Lee Gunhae, Lee Hyejin,

Lee Jaewi, Light Twins, Lim Jisoo, Maddy Wootton, Marshall Proudfoot, Mirumu, Mojaeng,

Oh Hyeonjun, Park Hyeonjun, Park JoonKoo, Rewind, Sander Tieleman, srwss, Sung Chanaul,

YottaCho, Zerial.net

Christopher Rice, George Winston, Kim Sooyoung, Lee Illseong, Pixabay, Shin Haechul,

So Reyeon, Tom Rothamel, Valve Corporation

This game was created by you. Yours Sincerely,

Lee Yunseok, Creator of YGGDRASIL STUDIO.
Requirements:

  • OS: Windows XP x86
  • Processor: Pentium 4 1.66 GHz
  • Memory: 512 MB RAM
  • Graphics: DirectX compatible card
  • DirectX: Version 9.0c
  • Storage: 630 MB available space
  • Sound Card: DirectX compatible card
  • Additional Notes: WVGA(800*480 16:9 Wide Screen)
  • OS: Mac OS X 10.6.3 Snow Leopard x86
  • Processor: Intel processor (IA-32)
  • Memory: 1 GB RAM
  • Storage: 630 MB available space
  • Additional Notes: WVGA(800*480 16:9 Wide Screen)
  • OS: Linux x86
  • Processor: Intel Celeron 700 MHz
  • Memory: 512 MB RAM
  • Storage: 630 MB available space
  • Additional Notes: WVGA(800*480 16:9 Wide Screen)

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Super Night Riders

Super Night Riders

Super Night Riders is a modern arcade racing game inspired by the retro classics.

You are Alice, a beautiful and talented motorcyclist known as the red rider.

In this game, your position in the race does not matter. It’s all about traveling as far as possible while dodging the rival riders, and reaching each checkpoint before the timer goes down to zero.

The gameplay is fast and responsive similarly to the best retro racers, while the low-poly style is inspired by the early 3D arcades.

Ride through 36 beautiful stages in 6 challenging courses!
Requirements:

  • OS: Windows XP SP2 or newer.
  • Processor: Intel Core 2 Duo or better.
  • Memory: 1 GB RAM
  • Graphics: NVidia GeForce GTS 450 or better.
  • DirectX: Version 9.0c
  • Storage: 128 MB available space
  • Additional Notes: Please use the in-game "Setup" menu to set the "Quality" and "Resolution" accordingly.
  • OS: SteamOS or any Linux with a working Steam setup and drivers.
  • Processor: Intel Core 2 Duo or better.
  • Memory: 1 GB RAM
  • Graphics: NVidia GeForce GTS 450 or better.
  • Storage: 128 MB available space
  • Additional Notes: Please use the in-game "Setup" menu to set the "Quality" and "Resolution" accordingly.

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Audiosurf 2

Audiosurf 2

By blending gameplay with music visualization, Audiosurf puts you inside your music in a way nothing else can. Use your own music to create your own experience. The shape, the speed, and the mood of each ride is determined by the song you choose.

What are the biggest improvements from Audiosurf 1?

Ever-expanding new ways to play with over 500 and counting player-created mods and skins on Workshop.. Additional layers of strategy tied to the song’s biggest moments. In-game leaderboards let you compare your score moment to moment against your friends and rivals even when they’re not online. Enhanced graphics quality. Ability to search for music (including online music). Available on Mac and Linux!

What’s new about Mono mode in Audiosurf 2?

In Audiosurf 2 your timing in mono mode is more important than ever. You’ve got to strategize to get your grid full at the most intense moments of songs to get the most points. Look ahead in the distance for corkscrew loops with powerups to know when these moments will occur.

What do I get in the demo?

The demo allows players to play any song they want, for their first 3 songs. After that, they can play the Song of the Day, everyday, as many times as they want.

Is there a mode that focuses on dodging blocks?

Yes, there’s a new Ninja mode. It has a big bonus for hitting no spikes and creates intense spike fields to weave through. It’s faster than regular Mono and the second-to-second challenge of avoiding spikes is harder. For even more challenge there’s ninja turbo. It’s too fast for you.

What’s new about the Puzzle modes in Audiosurf 2:

Just as with Mono mode, your timing on Puzzle modes is now more important than ever. Push, Shuffle, Erase, or Scoop blocks at the just the right moments to take full advantage of multiplier powerups that come at the most intense moments of songs.

Can players make their own mods and skins to share on Steam Workshop?

Yes! There’s detailed documentation on making Audiosurf 2 skins available here: http://steamcommunity.com/sharedfiles/filedetails/?id=413812198

Also, every mode and skin in the games comes with the script source code and assets. Players can use any of the official modes/skins as a starting place.
Requirements:

  • OS: Windows Vista/7/8
  • Processor: 32 or 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • DirectX: Version 9.0c
  • Storage: 400 MB available space
  • OS: OSX 10.10
  • Processor: 32 or 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • Storage: 400 MB available space
  • OS: Ubuntu 12.04 or compatible
  • Processor: 64-bit Dual Core or better
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000
  • Storage: 400 MB available space

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Project CARS

Project CARS

Project CARS is the ultimate driver journey!

Guided, tested, and approved by a passionate community of racing fans and real-life drivers, Project CARS represents the next-generation of racing simulation as the ultimate combination of fan desire and developer expertise.

Discover an unrivaled immersion fuelled by world-class graphics and handling that allows you to truly feel the road. Create a driver, pick from a huge variety of motorsports in a dynamic career mode and write your own tale in an intense online multiplayer.

Featuring the largest track roster of any recent racing game with a ground-breaking dynamic time of day & weather system, deep tuning & pit stop functionality, and support for Oculus Rift and 12K ultra HD resolution, Project CARS leaves the competition behind in the dust.

The digital edition of Project CARS also includes the Limited Edition upgrade DLC pack, unlocking 5 legendary cars drivable in any game mode and showcased with special one-make series within your career!

• Ford GT40 Mk IV

• BMW M1 Pro Car

• McLaren F1

• Sauber C9

• Mercedes-Benz AMG C-Coupe DTM

• BEYOND REALITY:

Next-gen graphics, authentic handling, playable via Oculus Rift and 12K Ultra HD resolution

• BY RACERS 4 RACERS:

Guided, tested and approved by fans & pilots for the perfect gameplay balance

• YOUR CHOICES, YOUR VICTORIES:

Master a variety of motorsports & unprecedented track roster in a sandbox career mode
Requirements:

  • OS: Windows Vista, Windows 7 with latest Service Packs
  • Processor: 2.66 GHz Intel Core 2 Quad Q8400, 3.0 GHz AMD Phenom II X4 940
  • Memory: 4 GB RAM
  • Graphics: nVidia GTX 260, ATI Radeon HD 5770
  • DirectX: Version 9.0
  • Network: Broadband Internet connection
  • Storage: 25 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: For racing wheel support check: http://www.projectcarsgame.com/beyond-reality.html

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Assetto Corsa

Assetto Corsa

Assetto Corsa 1.5 is now available!

New content available

The new version includes Ford Mustang 2015, Corvette Stingray 2015, Abarth 595 EsseEsse in three versions and the new "Black Cat County" scenery available in three different layouts.

A new layout for Vallelunga

Prior to 2005, “Trincea” was the most challenging bend on the Vallelunga circuit before it was modified to host Formula 1 tests. Trincea (“trench”) is a blind high-speed corner that joins the straight after “Ciminis” to the slower section of the circuit. On the real track, in spite of Trincea being permanently closed, the road is still there and it has been captured in our laser-scan point cloud, which is why we decided to give you the thrill this bend was able to offer, bringing the number of layouts available for “our” home circuit up to three.

Sound environment

The 1.5 version brings some interesting updates regarding sounds, an element absolutely relevant to guaranteeing proper immersion and to get you in the car. As we are gaining experience with FMOD, we can take further advantage of its features, while we continue to expand our recordings database. Thanks to our relationship with racing teams and their kind cooperation, we aim to keep improving our recording techniques and the overall product.

We always take into consideration our users’ feedback, so the 1.5 build finally features basic reverb effects along the tracks and the car sounds are differentiated by internal and external cameras. This means that cockpit cameras use internal sounds, while you can hear the powerful intake sound from the bonnet camera or the distinctive exhaust sound from the chase camera. This vastly enhances immersion and realism and gives modders the chance to further enhance their amazing projects.

Additionally, we now provide an in-game app that permits changing sound volumes on the fly, so you are not forced to exit a game session. And that’s not all, since the free cameras now use the same distance attenuation of the track cameras, this is also great news for race broadcasters and video makers.

Not only does the build bring new features, but also many fixes as well, most importantly gear shift and backfires sounds are now shared by the engine volume. Sounds are also an important information to the driver: now you can hear the bottom of the car scraping against the asphalt or any other surfaces.

Graphics

The 1.5 version also takes an important advantage from the strong and direct connection with the porting process of the code to the consoles, and brings improvements and new features in the graphics department. Post-processing filters have been improved, and the improvements also affect how the cars look. The graphics of the internal instruments have been improved, as well as car details, shaders and materials. The new build features two new driving views: an additional exterior view and the “dashcam”, based on the suggestions given by real drivers and simracers.

Tyre model & physics

Starting with tyres; the 1.5 build optimizes the work started with the previous version and brings all the cars to the latest tyre model and tyre features. Tyres have now a more realistic load sensitivity, a variable grip curve after peak, closer performance level between compounds, a brand-new surface and core heating model as well as more realistic heating operation range.

Pitstops

One of the most awaited features for single player is finally here. Pitstop functionalities open Assetto Corsa to endurance racing thanks to the option of refuelling the car and changing tyres, using the compounds available for each single car. The pitstop menu also allows repair to the car body (that affects aerodynamics), suspensions or the engine, with the same functionalities available for multiplayer racing.

Multiplayer & Artificial intelligence

Visible damage has been introduced on opponent cars in Multiplayer races, adding to the immersion of online sessions.

Time progression has also been added to the Multiplayer game mode, meaning that light conditions are no longer static during Multiplayer races, and time progresses the same way it does in Single Player modes. The feature brings an increased level of realism and immersion to online sessions.In addition, general improvements and optimization have also been made to the Multiplayer mode.

As usual, we have not stopped to keep tweaking and improving our artificial intelligence. Significant improvements have been made, more specifically the AI are now more skilled at navigating through traffic and handle racing situations, offering users who prefer single-player modes an increased level of challenge and more realistic racing environment.Available content:

CARS

PRODUCTION

– Abarth 595 EsseEsse (3 variants)

– Abarth 500 EsseEsse (2 variants)

– Alfa Romeo Giulietta QV

– Alfa Romeo Giulietta QV Launch Edition

– Alfa Romeo MiTo QV

– Audi Sport Quattro (2 variants)

– Bmw 1M (2 variants)

– Lamborghini Miura S.V.

– Lotus Elise SC (3 variants)

– Shelby Cobra

– RUF CTR Yellowbird

– Toyota GT-86

– Ford Mustang 2015

– Chevrolet Corvette C7 Stingray

GT

– Bmw M3 E30 Evo (3 variants)

– Bmw M3 E30 Group A

– Bmw M3 E30 DTM

– Bmw M3 E92 (3 variants)

– Bmw Z4 E89 (3 variants)

– Lotus Evora GTC

– Lotus Evora GX

GTR

– McLaren MP4-12c GT3

– Bmw Z4 GT3

– Bmw M3 GT2

– Ferrari 458 GT2

– P4/5 Competizione

– Mercedes SLS GT3

CLASSIC GP

– Classic Team Lotus Type 49

– Classic Team Lotus 98T

– Ferrari 312T

SUPERCAR

– Audi R8 Plus

– Ferrari LaFerrari

– Ferrari 458 Italia (2 variants)

– Ferrari F40 (2 variants)

– Ferrari 599xx

– McLaren Mp4 12c

– Mercedes SLS AMG

– Nissan GTR NISMO

– Pagani Zonda R

– Pagani Huayra

– Lotus Evora S (2 variants)

– Lotus Exige S Roadster

– Lotus Exige Scura

– Lotus 2 Eleven GT4

TRACKDAY

– KTM X-Bow R

– Lotus 2 Eleven

– Lotus Evora GTE

– Lotus Evora GTE Carbon

– Lotus Exige 240R (2 variants)

– Lotus Exige V6 Cup

OPEN WHEEL

– Tatuus FA-01

– Lotus Exos T125 (2 variants)

TRACKS

– Magione – "Autodromo dell’Umbria"

– Imola – "Autodromo Enzo e Dino Ferrari"

– Mugello – "Autodromo Internazionale del Mugello"

– Silverstone – GP

– Silverstone – International

– Silverstone – National

– Monza – "Autodromo di Monza"

– Monza – "Classic 60’s Edition"

– Nurburgring – GP

– Nurburgring – Sprint

– Spa Francorchamps

– Vallelunga – "Autodromo Piero Taruffi"

– Vallelunga – Circuito Club

– Zandvoort

– Trento – Bondone Hillclimb

– Drift Track

– Drag strip

SHOWROOMS

– Standard showroom

– The Beach

– Hangar

– Industrial

– Sunset

GAME MODS

– Free Practice

– Racing against AI

– Career

– Online Multiplayer

– HotLap

– Time Attack

– Special Events

– Drift

– Drag race

FEATURES

– In game telemetry and apps

– Advanced car setup management

– Flags

– Penalties

LISTA APPS

– Basic info

– Tyre apps

– Help

– Lap time

– Friends Leaderboard

– Camera On Board Customization

– Time of the day display

– Input monitor

– Time performance indicator

– Gear/rpm indicator

– Track map

– Rankings

– G-meter indicator
Requirements:

  • OS: Windows Vista Sp2 – 7 Sp1 – 8 – 8.1 – 10
  • Processor: AMD Athlon X2 2.8 GHZ, Intel Core 2 Duo 2.4 GHZ
  • Memory: 2 GB RAM
  • Graphics: DirectX 10.1 (e.g. AMD Radeon HD 6450, Nvidia GeForce GT 460)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 15 GB available space
  • Sound Card: Integrated

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Cannon Brawl

Cannon Brawl

Pilot an airship, command powerful weapon emplacements like cannons, giant flamethrowers, and high powered lasers. Destroy the very earth from under your enemies feet!

Cannon Brawl is an exciting mix of real time strategy and artillery gameplay. Your ability to manage combat priorities and focus through the madness of battle will be put to the test.

Advance across the kingdom in single player to unlock and discover new units, then experiment with each one to find your favorite combination in online multiplayer.

Choose from over fifteen units and five airship pilots for a huge variety of strategic combinations. Want to turtle up and launch big warheads from afar? You can! Want to rush to the high ground and launch a rain of missiles from above? You can! Try out tons of other strategies and crush your friends!Key Features

  • Action Strategy like you’ve never seen – Unique blend of 2D artillery and real time strategy gameplay results in intense tactical battles
  • Battle Near and Far – Competitive 1v1 online multiplayer with ranked matching, invite a friend for a private battle, or plugin in a controller and get your buddies together for a home tournament
  • Strategic Options – Choose from 15+ weapons and defenses and combo them with 5+ different airship pilots for hundreds of strategic options
  • Dynamic Battlefields – Destroy the terrain with cannons, lasers and more
  • Epic Adventure – Battle across our full campaign mode with big boss fights spanning 20 missions, charting new territory across 5 unique environments
  • Regular Updates – Better balancing, tuning, improvements, new features, and more!

Requirements:

  • OS: Windows XP, Vista, Windows 7 or Windows 8
  • Processor: Any processor with 2 Cores
  • Memory: 2 GB RAM
  • Graphics: ATI or Nvidia Videocard with at least 256MB, Intel GMA 950 or newer
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • OS: Mac OS X 10.7.5
  • Processor: Any processor with 2 or more cores
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 1 GB available space
  • OS: Ubuntu
  • Processor: Any processor with 2 or more cores
  • Memory: 2 GB RAM
  • Graphics: ATI or Nvidia Videocard with at least 256MB, or Intel GMA 950 or newer
  • Storage: 1 GB available space

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